This is the first of hopefully many game ideas.
I came up with this concept while at my game course last year and found it in an old sketch book.

It’s pretty straight forwards really. There is a guy/girl with boots that can act like large magnets.
It would work best as a 3rd person action adventure platformer.
Magnet boot gameplay possibilities
- Ability to walk on walls and ceilings (provided they are metal)

- Ability to reverse the magnetic charge to ‘jump’ really high

- Ability to pick up metal objects and hurl them ala gravity gun (half life 2)

- Ability to ‘reverse charge’ jump then positive charge ‘dash’ onto walls and ceilings

- Ability to skate/hover inches above a metal surface by using a weak constant reverse charge

So hopefully you can see the potential in this idea. The ability to walk on vertical and upside down surfaces would create an interesting camera issue and the need for quick midair control to select which surfaces to attach to. Perhaps where the player looked would rotate the players body to point the boots ahead, much like Max Payne’s dive control.
The story I had in mind was a character is taken to a prison planet, basically a small planet used to send all the solar systems criminals to (Australia). I think the Riddick game might have done this too.
We take the idea from Face/Off with the magnetic prison boots in order to keep all the prisoners locked down. Our main character is some sort of mechanic or engineer who manages to tinker with the boots and make them totally rad. So the game goal would be to escape the planet.
So the boots are basically face/off prison boots meets the Super Mario Brothers Movie jump boots.

I really like the Mario Bros movie because when I saw it I was young and stupid
Boot upgrades and modifications could be given throughout the game to give new player abilities. I like the idea of minimal hud so the boots could have a coloured light on the back that when green is a positive charge and red negative.
Say if this was a console game (lets say xbox 360) the left trigger could be negative charge and the right trigger positive and depending on the pressure and speed the triggers were pulled could be the force of the charges. If both triggers are held down the character ’skates’.
Cool magnetic boots are the new bullet time

*EDIT*
So yeah… I got the charges the wrong way around, opposites attract
WHAT!? I dropped out of physics.


















